#ifndef __ISCENENODEANIMATOR_H__
#define __ISCENENODEANIMATOR_H__

class ISceneNode;
#include "CTypes.h"

class ISceneNodeAnimator
{
public:
	ISceneNodeAnimator()								{}
	virtual ~ISceneNodeAnimator()						{}

	virtual bool AnimateNode(u32 Time,ISceneNode *Node)	= 0;
};

#endif
